Raccoon at Marvel’s Guardians of the Galaxy was originally the size of a person

Eidos-Montréal When working on Marvel’s Guardians of the Galaxy I wanted to show my vision of characters from comics. On the first sketches, the raccoon rocket (although he claims that he is not a raccoon) looked like a reifucive animal of human size.

From such concepts in Marvel They were horrified, told the edge art director of the game Bruno Gauthier-Leblan (Bruno Gauthier-Loblanc). Squeezing from an interview was given by Gamesradar portal+.

We had a thick Drax. Our first version of the Star Lord was similar to the astronaut in almost complete spacesuit. And our rocket was the size of a person, which was strange. So yes, we scared them [Marvel] to the checks for the first time.

Bruno https://nummuscasino.co.uk/ Gauthier-Leblan

The developer explained the radical change in the appearance of familiar heroes by the fact that he wanted to move away from influence Marvel, to avoid copying and scoring images. In his work, the artist relied on the 80s and 90s-"Simple forms with colorful patterns".

It would be entertaining to observe how thick Drax is trying to throw a huge rocket.

The second show of the studio managed to come to an agreement with the copyright holders. The problem remained only the design of Gamora.

For a long time we tried to truly understand Gamor. She is the most deadly woman in the galaxy, but what does it mean?

Bruno Gauthier-Leblan

Earlier, founder and former general manager Eidos-Montréal Stefan d’Astus (STEPHANE D’Astous) told his version of the reasons for the financial failure Marvel’s Guardians of the Galaxy and other recent studio games. He notes the popularity of superhero, but believes that she begins to bother.